The Goal

1. Viewport Shading Colors

- Switch to the object color ⬆️

- Turn on the cavity and turn off the specular lighting ⬆️
2. Armature Display

- Move the cursor to the selected ⬆️

- Add an armature ⬆️

- This is not what we want ⬆️

- Change the bone length ⬆️

- Turn on the In Front and switch display to “Wire” ⬆️

- This is what we have now ⬆️