The Goal

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1. Viewport Shading Colors

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  1. Switch to the object color ⬆️

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  1. Turn on the cavity and turn off the specular lighting ⬆️

2. Armature Display

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  1. Move the cursor to the selected ⬆️

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  1. Add an armature ⬆️

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  1. This is not what we want ⬆️

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  1. Change the bone length ⬆️

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  1. Turn on the In Front and switch display to “Wire” ⬆️

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  1. This is what we have now ⬆️