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The Goal
- Use the mask to bend the grid into a “Wormhole” like funnel shape.
1 & 2. Store Distance From Center & Set Position
- Create the node network ⬆️
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- The Result ⬆️
3. Mirror Modifier
- Add the mirror modifier ⬆️
- Disable “X” and Enable “Z” Axis ⬆️
- Add an Empty>Plain Axes ⬆️
- Select the new “Empty” object ⬆️
- Set the Z Location value to “-0.6” ⬆️