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Goal: Adding Bevel and Subdivision
This is what we are starting with ⬇️
1. Subdivision Surface
- Select the solid view ⬆️
- Jar is in edit mode ⬆️
- To hide solidify settings ⬆️
- Now the modifier is collapsed ⬆️
- Add subdivision surface ⬆️
- ❌ Before ❌
- ✅ Disable In Edit Mode ✅
- Press the tab to switch object mode ⬆️
- Right-click while the bottle object selected ⬆️
- Select shade smooth ⬆️