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Goal: Adding Bevel and Subdivision

This is what we are starting with ⬇️

1. Subdivision Surface

- Select the solid view ⬆️

- Jar is in edit mode ⬆️

- To hide solidify settings ⬆️

- Now the modifier is collapsed ⬆️

- Add subdivision surface ⬆️

- ❌ Before ❌

- ✅ After ✅

- Press the tab to switch object mode ⬆️

- Right-click while the bottle object selected ⬆️

- Select shade smooth ⬆️