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Goal: Setup Liquid Material
This is what we are starting with ⬇️
1. New Material
- Object shader mode ⬆️
- Alt + select the liquid ⬆️
- Select the sphere jar liquid ⬆️
- The result ⬆️
- Disconnect the material ⬆️
- Create a new material ⬆️
- Change the material name ⬆️
- The result ⬆️
- Click the shield icon to save the material into the Blender file ⬆️
- Delete the principled BSDF ⬆️
- The result ⬆️