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Goal: Setup Liquid Material

This is what we are starting with ⬇️

1. New Material

- Object shader mode ⬆️

- Alt + select the liquid ⬆️

- Select the sphere jar liquid ⬆️

- The result ⬆️

- Disconnect the material ⬆️

- Create a new material ⬆️

- Change the material name ⬆️

- The result ⬆️
- Click the shield icon to save the material into the Blender file ⬆️

- Delete the principled BSDF ⬆️

- The result ⬆️