The Goal

image.png

1. Create Armature

image.png

  1. Open a new scene then delete all the objects ⬆️

image.png

  1. Add an armature object ⬆️

image.png

  1. Now we added ⬆️

2. Bone Anatomy

image.png

  1. In Edit Mode, Select the tail of the bone ⬆️

image.png

  1. Bone transform settings ⬆️

image.png

  1. Select the head and move it ⬆️

image.png

  1. We moved it ⬆️

image.png

  1. We can see that transform settings changed ⬆️

3. Extrude Bones

image.png