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Goal: Model Table Base Mesh
This is what we are starting with ⬇️
1. Cylinder Primitive Shape
- Tab to switch object mode ⬆️
- The visibilities are currently on ⬆️
- Turn off the visibilities ⬆️
- Add a new cylinder object ⬆️
- Now we have a default cylinder ⬆️
- Click to “add cylinder” ⬆️
- Vertices = 32 ⬆️
- Radius = 1 ⬆️
- Depth = 2 ⬆️