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Goal: Model Table Base Mesh

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This is what we are starting with ⬇️

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1. Cylinder Primitive Shape

object mode.png

  1. Tab to switch object mode ⬆️

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  1. The visibilities are currently on ⬆️

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  1. Turn off the visibilities ⬆️

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  1. Add a new cylinder object ⬆️

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  1. Now we have a default cylinder ⬆️

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  1. Click to “add cylinder” ⬆️

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  1. Vertices = 32 ⬆️