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Goal: Model Table Base Mesh

This is what we are starting with ⬇️

1. Cylinder Primitive Shape

- Tab to switch object mode ⬆️

- The visibilities are currently on ⬆️

- Turn off the visibilities ⬆️

- Add a new cylinder object ⬆️

- Now we have a default cylinder ⬆️

- Click to “add cylinder” ⬆️

- Vertices = 32 ⬆️
- Radius = 1 ⬆️
- Depth = 2 ⬆️