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The Goal

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This is what we are starting with

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1. New Material

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  1. Select the mountain height object then open material properties ⬆️

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  1. Click to create a new material ⬆️

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  1. Change the material name ⬆️

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  1. Name it “ Mountain_Height” ⬆️

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  1. Now we will work on the shown section ⬆️

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  1. Setup material node and set mountain_height material ⬆️

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  1. Switch to the shader editor tab ⬆️

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  1. Now we will work on mountain_height material ⬆️