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The Goal
This is what we are starting with
1. New Material
- Select the mountain height object then open material properties ⬆️
- Click to create a new material ⬆️
- Change the material name ⬆️
- Name it “ Mountain_Height” ⬆️
- Now we will work on the shown section ⬆️
- Setup material node and set mountain_height material ⬆️
- Switch to the shader editor tab ⬆️
- Now we will work on mountain_height material ⬆️