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The Goal

This is what we are starting with

1. Color Map

- Select the trunk object ⬆️
 

- Click to save the texture ⬆️
 

- Click to disconnect the material ⬆️
 

- Click to create new material ⬆️
 

- 🛑Before🛑
 

- ✅After✅
 

- Select the treeStump texture ⬆️
 

- Hold and drag it to the shading tab ⬆️
 

- Now we have an image texture node ⬆️
 

- Click to generate the texture coordinate node and the mapping node ⬆️
 
