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The Goal
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This is what we are starting with
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1. Color Map
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- Select the trunk object ⬆️
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- Click to save the texture ⬆️
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- Click to disconnect the material ⬆️
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- Click to create new material ⬆️
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- 🛑Before🛑
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- ✅After✅
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- Select the treeStump texture ⬆️
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- Hold and drag it to the shading tab ⬆️
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- Now we have an image texture node ⬆️
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- Click to generate the texture coordinate node and the mapping node ⬆️
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