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The Goal
This is what we are starting with
1. Color Map
- Select the trunk object ⬆️
- Click to save the texture ⬆️
- Click to disconnect the material ⬆️
- Click to create new material ⬆️
- 🛑Before🛑
- ✅After✅
- Select the treeStump texture ⬆️
- Hold and drag it to the shading tab ⬆️
- Now we have an image texture node ⬆️
- Click to generate the texture coordinate node and the mapping node ⬆️