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Goal: Unwrapping a Cylinder
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🚨 This is a practice run. Normally a Cylinder mesh object comes with UVs. This is a good object to practice on, however. For your future objects, do not get into the habit of manually unwrapping the default Cylinder 😛 🚨
This is what we are starting with ⬇️
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1. Mark Seams and Unwrap
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- Switch to object mode ⬆️
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- Select the cylinder object ⬆️
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- Switch to edit mode ⬆️
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- De-select edges ⬆️
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- Select sharp edges ⬆️
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- Now sharp edges selected ⬆️
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- Select mark seam ⬆️
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- Select all ⬆️