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Goal: Unwrapping a Cylinder
![Untitled](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/6acb505d-bd6c-4199-b807-01668b3780bc/Untitled.png)
🚨 This is a practice run. Normally a Cylinder mesh object comes with UVs. This is a good object to practice on, however. For your future objects, do not get into the habit of manually unwrapping the default Cylinder 😛 🚨
This is what we are starting with ⬇️
![Untitled](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/680a7796-a0c9-405c-b3af-630077758d8c/Untitled.png)
1. Mark Seams and Unwrap
![Untitled](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/a411dacd-879b-47f9-9388-b2eb683c319c/Untitled.png)
- Switch to object mode ⬆️
![Untitled](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/1b712bcb-5ece-4653-883d-8d7d6404bd30/Untitled.png)
- Select the cylinder object ⬆️
![Untitled](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/91d415e3-79d9-467d-aaee-e23034f59d0f/Untitled.png)
- Switch to edit mode ⬆️
![Untitled](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/20ea6e0a-7142-480b-9fa8-8f858d7ff66b/Untitled.png)
- De-select edges ⬆️
![EpicPen_JyfjeWFkH0.png](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/0ec94fe8-a649-4c14-aa06-e518e786f9b0/EpicPen_JyfjeWFkH0.png)
![image.png](https://prod-files-secure.s3.us-west-2.amazonaws.com/8bed4b49-d52c-4107-a9fc-dfce8322238f/a94956cf-3ee2-4ce4-b04b-647f58b54d8b/image.png)
- Select sharp edges ⬆️
![Untitled](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/3c80c1ba-b7be-4b12-adb7-0e6b92d7efc2/Untitled.png)
- Now sharp edges selected ⬆️
![Untitled](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/88db30b2-730c-4f5d-97f7-054b5db84c4a/Untitled.png)
- Select mark seam ⬆️
![Untitled](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/b1a6339b-1b38-44ff-930c-c04205d596f3/Untitled.png)
- Select all ⬆️