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Goal: Unwrapping a Cylinder

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🚨 This is a practice run. Normally a Cylinder mesh object comes with UVs. This is a good object to practice on, however. For your future objects, do not get into the habit of manually unwrapping the default Cylinder 😛 🚨

This is what we are starting with ⬇️

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1. Mark Seams and Unwrap

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  1. Switch to object mode ⬆️

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  1. Select the cylinder object ⬆️

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  1. Switch to edit mode ⬆️

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  1. De-select edges ⬆️

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  1. Select sharp edges ⬆️

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  1. Now sharp edges selected ⬆️

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  1. Select mark seam ⬆️

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  1. Select all ⬆️