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Goal: Unwrapping a Cylinder

🚨 This is a practice run. Normally a Cylinder mesh object comes with UVs. This is a good object to practice on, however. For your future objects, do not get into the habit of manually unwrapping the default Cylinder 😛 🚨
This is what we are starting with ⬇️

1. Mark Seams and Unwrap

- Switch to object mode ⬆️

- Select the cylinder object ⬆️

- Switch to edit mode ⬆️

- De-select edges ⬆️

- Select sharp edges ⬆️

- Now sharp edges selected ⬆️

- Select mark seam ⬆️

- Select all ⬆️