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Goal: What Not To Do
1. What Not To Do
- Steps for cube animation ⬆️
- We want a seamless cube ⬆️
- This is what we are not going to do ⬆️
- Bevel property isn’t the best option for this circumstance ⬆️
- Instance on Points isn’t the best option for this circumstance ⬆️
- As the cube grows the bevel will change ⬆️
- We are not going to use them ⬆️