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Goal: What Not To Do

1. What Not To Do

- Steps for cube animation ⬆️

- We want a seamless cube ⬆️

- This is what we are not going to do ⬆️

- Bevel property isn’t the best option for this circumstance ⬆️

- Instance on Points isn’t the best option for this circumstance ⬆️

- As the cube grows the bevel will change ⬆️

- We are not going to use them ⬆️
