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Goal: Understanding UVs and Projections.

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1. What should I be doing before this course?

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  1. You can use your modeling fundamentals project or you can use the ready file in the starterkit ⬆️

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  1. Texturing ⬆️

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  1. Example of a broken UV and texture on the 3D object ⬆️

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  1. Example shader network for using UVs ⬆️

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  1. Example of broken UVs ⬆️