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The Goal
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- The goal is to create a shader network that will allow us to darken the Wormhole Particles as they get further away from the center of the funnel ⬆️
1. New Material
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- Select the “WormholeParticles” mesh ⬆️
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- Create and set up the shader ⬆️
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- Exact color values here ⬆️
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- Create the “Set Material” node ⬆️
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- TA DA! ⬆️