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The Goal
- The goal is to create a shader network that will allow us to darken the Wormhole Particles as they get further away from the center of the funnel ⬆️
1. New Material
- Select the “WormholeParticles” mesh ⬆️
- Create and set up the shader ⬆️
- Exact color values here ⬆️
- Create the “Set Material” node ⬆️
- TA DA! ⬆️