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The Goal

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1. Connections

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  1. Select the “Connections” mesh ⬆️

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  1. Create a new material ⬆️

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  1. Rename to “Connections” ⬆️

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  1. Setup the emission shader ⬆️

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  1. Set the color parameter ⬆️

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  1. Here are exact the values ⬆️

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  1. Find the “Points” and “Curve to Mesh” networks, we will be working here ⬆️